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Grade level selector for activities in Flint

How to cater an activity for a specific grade or difficulty level in Flint

Updated September 11, 2026

You can set the appropriate grade level / proficiency level / reading level for your students in Flint. AI tends to be more verbose and complex, so setting this expectation for Flint can help make sure Flint responds to students in language they will understand.

NOTE: You can also request that Flint be less wordy. This can help keep students from feeling overwhelmed by a wall of text. You can make this request in the "Build with Flint" chat within the activity settings.

When creating a new activity

Option A: Explain students' level in the chat.

When you create an activity, Flint should ask for context on the grade level or language proficiency of the student. If Flint doesn't ask you outright, it's best practice to let it know the level of your students. You can describe their level directly in the chat.

Describing student level in the chat

If you're unsure what levels you can set, you can reference this list here or ask Flint in the chat to remind you.

Grade/proficiency levels included:

USUKIBCEFRACTFL
1stYear 1PYP Year 1A1Novice
2ndYear 2PYP Year 2A2Intermediate
3rdYear 3PYP Year 3B1Advanced
4thYear 4PYP Year 4B2Superior
5thYear 5PYP Year 5C1Distinguished
6thYear 6MYP Year 1C2
7thYear 7MYP Year 2
8thYear 8MYP Year 3
9thYear 9MYP Year 4
10thYear 10MYP Year 5
11thYear 11DP Year 1
12thYear 12DP Year 2
UniversityUniversity

Option B: Edit the settings manually

You can switch to the "Build manually" tab to edit the level settings manually. The "Grade level" setting is found in the second section titled "Behavior".

The Grade level setting in the Build manually tab

Changing an existing activity

  1. Select an activity to open the activity overview page
  2. Click "Activity settings" in the top right
  3. Go to "Build Manually"
  4. Go to "Behaviors" and update the grade level

Updating the grade level for an existing activity